Pathfinder 1e
Spell
Transmutation
Earth Tremor
You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.
- School
- Transmutation
- Casting Time
- 1 standard action
- Range
- Up to 30 ft.; see text
- Target
- 30-ft. line, 20-ft. cone-shaped spread, or 10-ft.-radius spread; see text
- Duration
- Instantaneous
- Saving Throw
- Throw Reflex half; see text
- Spell Resistance
- No
- Components
- V S
You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand. You choose whether the earth tremor affects a 30-foot line, a 20-foot cone-shaped spread, or a 10-foot-radius spread centered on you. The space you occupy is not affected by earth tremor. The area you choose becomes dense rubble that costs 2 squares of movement to enter. Dense rubble adds 5 to the DC of Acrobatics checks and adds 2 to the DC of Stealth checks. Creatures on the ground in the area take (min(10,CASTERLEVEL))d4 points of bludgeoning damage or half damage on a successful save. Medium or smaller creatures that fail their saves are knocked prone. This spell can be cast only on a surface of earth, sand, or stone. It has no effect if you are in a wooden or metal structure or if you are not touching the ground.