Pathfinder 1e Spell Transmutation

Eldritch Conduit

If the target of this spell fails to resist its effects with a Will save, he becomes outlined in faint radiance, as if via faerie fire.

School
Transmutation
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature
Duration
1 round/level
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S M

If the target of this spell fails to resist its effects with a Will save, he becomes outlined in faint radiance, as if via faerie fire. At any time before the eldritch conduit expires, you may cast another spell with an area effect of cone, cylinder, line, or sphere and use the subject of the eldritch conduit as the point of origin for that spell. Doing so ends the spell immediately. The target must be within close range (25 feet + 5 feet/2 levels) in order for you to use the conduit--if the target moves out of range, the eldritch conduit effect persists but cannot be utilized by you until you get back within range.

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