Pathfinder 1e
Spell
Abjuration
Enchantment Foil
You gain a +4 bonus on saving throws against enchantment effects.
- School
- Abjuration
- Casting Time
- 1 standard action
- Range
- Personal
- Target
- You
- Duration
- (CASTERLEVEL) hours [see text]
- Saving Throw
- —
- Spell Resistance
- No
- Components
- V S
You gain a +4 bonus on saving throws against enchantment effects. If you succeed at a save against an enchantment effect, you identify the effect as if you had succeeded at a Spellcraft check to do so. Furthermore, you can choose to act as if you had failed your saving throw. If you do so, you gain a +20 bonus on Bluff checks to convince others that you failed your save and are under the enchantment's effects. A creature that attempts to use magic to detect this ruse or to make you speak truthfully about it must succeed at a caster level check (DC 15 + your caster level) to do so.