Pathfinder 1e Spell Divination

Enemy Insight

You forge a mental bond between yourself and the other targets, each of which must have an Intelligence score of 3 or higher.

School
Divination
Casting Time
1 standard action
Range
Close
Target
You plus (CASTERLEVEL/3) willing creatures, no two of which can be more than 30 ft. apart
Duration
(CASTERLEVEL) minutes
Saving Throw
None
Spell Resistance
No
Components
V S DF
You forge a mental bond between yourself and the other targets, each of which must have an Intelligence score of 3 or higher. Choose one of your favored enemy types (such as goblinoids or magical beasts). You grant the targets half your favored enemy bonus against that type of creature. If any target moves out of range, the spell ends for it.

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