Pathfinder 1e Spell Necromancy

Enemy's Heart

You cut out an enemy's heart and consume it, absorbing that enemy's power as your own.

School
Necromancy
Casting Time
1 full-round action, special see below
Range
Touch
Target
Living creature touched
Duration
Concentration/1 minute per HD of the subject; see text
Saving Throw
None
Spell Resistance
Yes
Components
V S M

You cut out an enemy's heart and consume it, absorbing that enemy's power as your own. As part of casting this spell, you perform a coup de grace with a slashing weapon on a helpless, living adjacent target. If the target dies, you eat its heart to gain the spell's benefits. If the target survives, the spell is not wasted and you can try again as long as you continue concentrating on the spell. When you consume the heart, you gain the benefits of a death knell spell, except you gain 1d8 temporary hit points +1 per Hit Die of the target, and the bonus to Strength is a profane bonus.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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