Pathfinder 1e Spell Transmutation

Etherealness

Travel to Ethereal Plane with companions.

School
Transmutation
Casting Time
Range
Touch; see text
Target
Duration
1 min./level (D)
Saving Throw
Spell Resistance
Yes
Components

This spell functions like ethereal jaunt, except that you and other willing creatures joined by linked hands (along with their equipment) become ethereal. Besides yourself, you can bring one creature per three caster levels to the Ethereal Plane. Once ethereal, the subjects need not stay together.

When the spell expires, all affected creatures on the Ethereal Plane return to material existence.

Effects

you and one other touched creature per three levels
Source

Core Rulebook

Attribution

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