Pathfinder 1e
Spell
Evocation
Extreme Buoyancy
The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are.
- School
- Evocation
- Casting Time
- 1 standard action
- Range
- Touch
- Target
- Creature touched
- Duration
- 10 minutes/level
- Saving Throw
- Will negates
- Spell Resistance
- Yes
- Components
- V S M DF
The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are. Among other effects, the target needs to succeed at a DC 20 Swim check to submerge itself and to stay submerged.