Pathfinder 1e
Spell
Enchantment
Compulsion
False Belief
You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or implant a memory of up to 1 hour in length.
- School
- Enchantment
- Casting Time
- 10 minutes, plus length of memory to be altered
- Range
- Touch
- Target
- Willing creature touched
- Duration
- (CASTERLEVEL) hours
- Saving Throw
- None
- Spell Resistance
- No
- Components
- V S M
You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or implant a memory of up to 1 hour in length. When the duration of this expires, the target's real memory returns, and the false memory fades to little more than a vague outline, like a dream. This false memory seems true to the target, so effects that detect lies or force the target to speak the truth (as the subject understands it) don't detect the falsehood.