Pathfinder 1e Spell Necromancy

False Life, Greater

Gain 2d10 temporary hp + 1/level.

School
Necromancy
Casting Time
1 standard action
Range
Personal
Target
You
Duration
1 hour/level or until discharged; see text
Saving Throw
Spell Resistance
No
Components
V S M

This spell functions as false life, except you gain temporary hit points equal to 2d10 + 1 point per caster level (maximum +20). The effects of this spell do not stack with those of false life.

Effects

you
Attribution

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.