Pathfinder 1e
Spell
Necromancy
False Life, Greater
Gain 2d10 temporary hp + 1/level.
- School
- Necromancy
- Casting Time
- 1 standard action
- Range
- Personal
- Target
- You
- Duration
- 1 hour/level or until discharged; see text
- Saving Throw
- —
- Spell Resistance
- No
- Components
- V S M
This spell functions as false life, except you gain temporary hit points equal to 2d10 + 1 point per caster level (maximum +20). The effects of this spell do not stack with those of false life.