Pathfinder 1e Spell Necromancy

False Life, Greater

Gain 2d10 temporary hp + 1/level.

School
Necromancy
Casting Time
1 standard action
Range
Personal
Target
You
Duration
1 hour/level or until discharged; see text
Saving Throw
—
Spell Resistance
No
Components
V S M

This spell functions as false life, except you gain temporary hit points equal to 2d10 + 1 point per caster level (maximum +20). The effects of this spell do not stack with those of false life.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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