Pathfinder 1e Spell Necromancy

False Life

Gain 1d10 temporary hp + 1/level (max +10).

School
Necromancy
Casting Time
1 standard action
Range
Personal
Target
You
Duration
1 hour/level or until discharged; see text
Saving Throw
—
Spell Resistance
No
Components
V S M

You harness the power of unlife to grant yourself a limited ability to avoid death. While this spell is in effect, you gain temporary hit points equal to 1d10 + 1 per caster level (maximum +10).

Effects

you
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.