Pathfinder 1e
Spell
Necromancy
Fear
Subjects within cone flee for 1 round/level.
- School
- Necromancy
- Casting Time
- 1 standard action
- Range
- 30 ft.
- Area
- Cone-shaped burst
- Duration
- 1 round/level or 1 round; see text
- Saving Throw
- Will partial
- Spell Resistance
- Yes
- Components
- V S M
An invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a Will save. If cornered, a panicked creature begins cowering. If the Will save succeeds, the creature is shaken for 1 round.