Pathfinder 1e Spell Necromancy

Fear

Subjects within cone flee for 1 round/level.

School
Necromancy
Casting Time
1 standard action
Range
30 ft.
Area
Cone-shaped burst
Duration
1 round/level or 1 round; see text
Saving Throw
Will partial
Spell Resistance
Yes
Components
V S M

An invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a Will save. If cornered, a panicked creature begins cowering. If the Will save succeeds, the creature is shaken for 1 round.

Effects

cone-shaped burst
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

View references and cross-links for Fear

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.