Pathfinder 1e Spell Necromancy

Fester

Gives subject SR 12 + your level vs. healing effects.

School
Necromancy
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature
Duration
1 round/level or 1 round; see text
Saving Throw
Fortitude partial
Spell Resistance
Yes
Components
V S M

Necrotic energy permeates the target, blocking healing abilities. The subject gains spell resistance equal to 12 + your caster level against effects that restore hit points or grant temporary hit points. In addition, any healing provided by effects that ignore spell resistance (such as fast healing, regeneration, and some spells) are halved. If the target succeeds on a Fortitude saving throw, fester lasts only a single round.

Effects

one living creature
Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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