Pathfinder 1e Spell Evocation

Fire Of Entanglement

Your ability to smite evil also entangles your foe.

School
Evocation
Casting Time
1 swift action
Range
Special; see text
Target
One creature
Duration
1 round/level
Saving Throw
Reflex partial
Spell Resistance
Yes
Components
V S

The next creature you attack using your smite evil class ability is wreathed in flames that impede its movement. Until the end of the spell's duration, the target is entangled. If the target starts its turn in a square adjacent to you, it is considered to be entangled to an immobile object (you) and cannot move. A target that saves against this spell is affected for only 1 round.

Effects

one creature
Attribution

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