Pathfinder 1e Spell Transmutation

Flame Arrow

Arrows deal +1d6 fire damage.

School
Transmutation
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
Fifty projectiles, all of which must be together at the time of casting
Duration
10 min./level
Saving Throw
None
Spell Resistance
No
Components
V S M

This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.

Effects

fifty projectiles, all of which must be together at the time of casting
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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