Pathfinder 1e Spell Evocation

Flashfire

You cause flames to spring up in the area of effect.

School
Evocation
Casting Time
1 standard action
Range
Medium
Target
(CASTERLEVEL/2) five-foot squares
Duration
(CASTERLEVEL) rounds
Saving Throw
Reflex negates (object) and Fortitude negates
Spell Resistance
Yes
Components
V S
You cause flames to spring up in the area of effect. These flames deal (min(5,CASTERLEVEL/3))d6 points of fire damage to each creature that enters a burning area or begins its turn in the area; these creatures also catch on fire. A creature that succeeds at a Reflex save negates the damage and avoids catching on fire. The area and all adjacent 5-foot squares are smoky, providing concealment within. You can concentrate as a standard action to ignite one 5-foot square adjacent to a currently burning square. Heavy precipitation (including sleet storm) ends the spell. Strong and severe winds spread each square of flashfire downwind by one square each round, but windstorm-force or stronger winds extinguish the fires.

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