Pathfinder 1e Spell Conjuration Summoning

Fleshwarping Swarm

Summons a swarm whose distraction imposes a -4 penalty to Dexterity and saves vs transmutation.

School
Conjuration
Casting Time
1 round
Range
Close (25 ft. + 5 ft./2 levels)
Target
—
Duration
Concentration + 2 rounds and 1 hour/level (see text)
Saving Throw
—
Spell Resistance
No
Components
V S M DF

This spell functions as summon swarm, except that living and undead creatures that fail their saving throw against the swarm's distraction find that their limbs twist and spasm, as their bodies become susceptible to transmutations. Such creatures take a -4 penalty to Dexterity and on saving throws against transmutation effects for 1 hour per caster level.

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