Pathfinder 1e Spell Abjuration

Fool's Forbiddance

Confuses enemies who come within a magical emanation centered on you.

School
Abjuration
Casting Time
1 standard action
Range
10 ft.
Area
10-ft.-radius spherical emanation centered on you
Duration
Concentration
Saving Throw
Will partial
Spell Resistance
Yes
Components
V S M

Through your antics and performance, you create an area of warding that adversely affects all enemies that dare enter it. When an enemy creature enters the area it must make an immediate Will saving throw. If it fails, the creature is confused as long as it is in the area and for 1 round after it leaves. If it succeeds on the saving throw, the creature is staggered as long as it is in the area and for 1 round after it leaves.

Effects

10-ft.-radius spherical emanation centered on you
Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.