Pathfinder 1e Spell Abjuration

Free Swim

The target can move and attack underwater normally without the usual penalties involved with underwater combat, as if under the effects of freedom of movement.

School
Abjuration
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
10 minutes/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes
Components
V S M DF

The target can move and attack underwater normally without the usual penalties involved with underwater combat, as if under the effects of freedom of movement. However, the target doesn't gain any protections against grapple, paralysis, and magical effects that impede movement (such as solid fog, slow, and web).

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