Pathfinder 1e Spell Abjuration

Freedom

Releases creature from imprisonment.

School
Abjuration
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels) or see text
Target
One creature
Duration
Instantaneous
Saving Throw
Will negates (harmless)
Spell Resistance
Yes
Components
V S

The subject is freed from spells and effects that restrict movement, including binding, entangle, grappling, imprisonment, maze, paralysis, petrification, pinning, sleep, slow, stunning, temporal stasis, and web. To free a creature from imprisonment or maze, you must know its name and background, and you must cast this spell at the spot where it was entombed or banished into the maze.

Effects

one creature
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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