Pathfinder 1e
Spell
Necromancy
Ghoul Touch
Paralyzes one subject, which exudes stench that makes those nearby sickened.
- School
- Necromancy
- Casting Time
- 1 standard action
- Range
- Touch
- Target
- Living humanoid touched
- Duration
- 1d6+2 rounds
- Saving Throw
- Fortitude negates
- Spell Resistance
- Yes
- Components
- V S M
Imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for the duration of the spell with a successful melee touch attack.
A paralyzed subject exudes a carrion stench that causes all living creatures (except you) in a 10-foot-radius spread to become sickened (Fortitude negates). A neutralize poison spell removes the effect from a sickened creature, and creatures immune to poison are unaffected by the stench. This is a poison effect.