Pathfinder 1e Spell Enchantment

Good Hope

Subjects gain +2 on attack rolls, damage rolls, saves, and checks.

School
Enchantment
Casting Time
1 standard action
Range
Medium (100 ft. + 10 ft./level)
Target
—
Duration
1 min./level
Saving Throw
Will negates (harmless)
Spell Resistance
No
Components
V S

This spell instills powerful hope in the subjects. Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.

Good hope counters and dispels crushing despair.

Effects

one living creature/level, no two of which may be more than 30 ft. apart
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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