Library / Magic

Halt Undead

Immobilizes undead for 1 round/level.

This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.

up to three undead creatures, no two of which can be more than 30 ft. apart
Casting
System
PF1E
School
Necromancy
Subschool
Element
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
Area
Duration
1 round/level
Saving Throw
Will negates (see text)
Spell Resistance
Yes
Components
V, S, M
Class Levels
Components
V
S
M
a pinch of sulfur and powdered garlic
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