Pathfinder 1e
Spell
Necromancy
Halt Undead
Immobilizes undead for 1 round/level.
- School
- Necromancy
- Casting Time
- 1 standard action
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- —
- Duration
- 1 round/level
- Saving Throw
- Will negates (see text)
- Spell Resistance
- Yes
- Components
- V S M
This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.