Pathfinder 1e
Spell
Enchantment
Heroic Invocation
Grants a number of creatures bonuses on attacks and damage, temporary hit points, and immunity to fear and charm effects.
- School
- Enchantment
- Casting Time
- 10 minutes
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One or more creatures, no two of which can be more than 30 ft. apart
- Duration
- 10 minutes /level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- No
- Components
- V S
Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell. They gain a +4 morale bonus on attack and damage rolls, gain 2d8+4 temporary hit points, and become immune to both fear and charm effects for the spell's duration.
At the end of the spell's duration, the subjects become fatigued.