Pathfinder 1e Spell Enchantment Compulsion

Heroic Invocation

Grants a number of creatures bonuses on attacks and damage, temporary hit points, and immunity to fear and charm effects.

School
Enchantment
Casting Time
10 minutes
Range
Close (25 ft. + 5 ft./2 levels)
Target
One or more creatures, no two of which can be more than 30 ft. apart
Duration
10 minutes /level
Saving Throw
Will negates (harmless)
Spell Resistance
No
Components
V S

Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell. They gain a +4 morale bonus on attack and damage rolls, gain 2d8+4 temporary hit points, and become immune to both fear and charm effects for the spell's duration.

At the end of the spell's duration, the subjects become fatigued.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

View references and cross-links for Heroic Invocation

TheCrazyGM is an open library and a Forge for building — and publishing — your own.

Create a free account How publishing works What is a World?

A free account lets you start or join a Group: a roster, a provably-fair dice channel and a party character showcase for your table. Groups are free.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.