Pathfinder 1e
Spell
Enchantment
Hold Person
Paralyzes one humanoid for 1 round/level.
- School
- Enchantment
- Casting Time
- 1 standard action
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- One humanoid creature
- Duration
- 1 round/level (D); see text
- Saving Throw
- Will negates; see text
- Spell Resistance
- Yes
- Components
- V S F DF
The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. This is a full-round action that does not provoke attacks of opportunity. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown.