Pathfinder 1e Spell Transmutation

Hunter's Blessing

Designate a favored enemy and favored terrain, granting allies within range bonuses against the enemy and in the terrain.

School
Transmutation
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature/level, no two of which can be more than 30 ft. apart
Duration
1 hour/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes
Components
V S DF

When casting this spell, you designate a type or type and subtype of creature (using the ranger's favored enemy categories and a type of terrain (using the list of ranger's favored terrain categories).

Targets of the spell gain a +2 sacred bonus on Bluff, Perception, Sense Motive, and Survival checks attempted against creatures of the selected type, and a +2 sacred bonus on attack rolls and damage rolls made against creatures of that type.

Furthermore, they gain a +2 sacred bonus on initiative checks, Perception, Stealth, and Survival checks while they are in the type of terrain you designate.

Lastly, when tracking the designated creature type in the chosen terrain, the targets can follow the tracks of such creatures untrained, even if the DC for the task is 11 or higher.

View references and cross-links for Hunter's Blessing

This entry is Open Game Content. TheCrazyGM is an open library and a Forge for building — and publishing — your own.

How publishing works Browse worlds
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.