Pathfinder 1e Spell Evocation

Icy Prison

Thick ice holds and damages the target.

School
Evocation
Casting Time
1 standard action
Range
Medium (10 ft. + 10 ft./level)
Target
One creature
Duration
1 minute/level; see text
Saving Throw
Reflex partial
Spell Resistance
Yes
Components
V S

You trap the target in solid ice 1 inch thick per caster level. If the creature fails its save, it is helpless, but can still breathe (the ice blocks line of effect to the target). If the target makes its save, it gains the entangled condition but can otherwise act normally. Whether or not the target saves, it takes 1 point of cold damage per caster level each round it is helpless or entangled in the ice. The ice has hardness 0 and 3 hit points per inch of thickness; if broken, the creature is freed. A creature can break the ice as a full-round action with a successful Strength check (DC 15 + your caster level).

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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