Pathfinder 1e Spell Conjuration Healing

Infernal Healing

You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1.

School
Conjuration
Casting Time
1 round
Range
Touch
Target
Creature touched
Duration
1 minute
Saving Throw
Will negates (harmless)
Spell Resistance
Yes
Components
V S M

You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This ability cannot repair damage caused by silver weapons, good-aligned weapons, or spells or effects with the good descriptor. The target detects as an evil creature for the duration of the spell and can sense the evil of the magic, though this has no long-term effect on the target's alignment.

View references and cross-links for Infernal Healing

TheCrazyGM is an open library and a Forge for building — and publishing — your own.

Create a free account How publishing works What is a World?

A free account lets you start or join a Group: a roster, a provably-fair dice channel and a party character showcase for your table. Groups are free.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.