Pathfinder 1e
Spell
Abjuration
Influence Wild Magic
This spell creates an area of stabilizing magical energy that emanates from you.
- School
- Abjuration
- Casting Time
- 1 standard action
- Range
- Personal
- Target
- You
- Duration
- 10 minutes/level
- Saving Throw
- None (harmless)
- Spell Resistance
- No
- Components
- V S
This spell creates an area of stabilizing magical energy that emanates from you. Any creature within this area that fails a concentration check to cast a spell normally in an area of wild magic rolls twice to determine the wild magic effect and choose its preferred result.