Pathfinder 1e Spell Transmutation

Infuse Robot

If the targeted robot fails its Will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone.

School
Transmutation
Casting Time
1 standard action
Range
Medium (100 ft. + 10 ft./level)
Target
One robot
Duration
10 minutes/level (D)
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S

If the targeted robot fails its Will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone. The robot's statistics and abilities do not change, although it is now a magical construct rather than a technological one. It loses the robot subtype, but does not lose its Intelligence score (if any). You can issue mental commands to the infused robot as long as it stays within range of the spell; issuing commands in this manner is a free action for you. When the spell's duration runs out, the robot transforms back to normal but is staggered for 1d4 rounds.

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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