Pathfinder 1e Spell Illusion

Invigorate

Temporarily relieves fatigue or exhaustion.

School
Illusion
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
10 minutes/level (D)
Saving Throw
Will negates (harmless)
Spell Resistance
No
Components
V

This spell banishes feelings of weariness. For the duration, the subject takes no penalties from the fatigued or exhausted conditions. The effect of invigorate is merely an illusion, however, not a substitute for actual rest or respite. When the spell ends, the subject takes 1d6 points of nonlethal damage, along with the return of the original condition(s). A creature can be under the effects of only one invigorate spell at a time; if it is cast a second time on that creature, the first effect immediately ends.

Effects

creature touched
Attribution

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