Pathfinder 1e Spell Evocation

Lead Anchor

The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and its gear are.

School
Evocation
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
10 minutes/level
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S M DF

The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and its gear are. Among other effects, the target can walk on the bottom, but she also needs to succeed at a DC 20 Swim check to swim towards the surface and to stay above the bottom. This makes lead anchor a useful spell both for exploring the sea floor and for drowning an air-breathing foe in the water.

View references and cross-links for Lead Anchor

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