Library / Magic

Lockjaw

Gives creature grab ability with a natural attack.

You give a creature the ability to use one of its natural attacks to firmly attach itself to an opponent. Choose one of the creature's natural attacks (usually a claw or bite attack). The creature gains the grab ability with that natural attack, including the +4 bonus on combat maneuver checks to start or maintain a grapple. A creature with multiple natural attacks can strike at its grappled opponent with its other natural attacks, but cannot attack any other creature.

creature touched
Casting
System
PF1E
School
Transmutation
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
creature touched
Area
Duration
1 round/level
Saving Throw
Fortitude negates (harmless)
Spell Resistance
No
Components
V, S, M
Class Levels
Components
V
S
M
sticky tree gum
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.