Pathfinder 1e Spell Transmutation

Lockjaw

Gives creature grab ability with a natural attack.

School
Transmutation
Casting Time
1 standard action
Range
Touch
Target
Creature touched
Duration
1 round/level
Saving Throw
Fortitude negates (harmless)
Spell Resistance
No
Components
V S M

You give a creature the ability to use one of its natural attacks to firmly attach itself to an opponent. Choose one of the creature's natural attacks (usually a claw or bite attack). The creature gains the grab ability with that natural attack, including the +4 bonus on combat maneuver checks to start or maintain a grapple. A creature with multiple natural attacks can strike at its grappled opponent with its other natural attacks, but cannot attack any other creature.

Effects

creature touched
Attribution

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