Pathfinder 1e
Spell
Transmutation
Lockjaw
Gives creature grab ability with a natural attack.
- School
- Transmutation
- Casting Time
- 1 standard action
- Range
- Touch
- Target
- Creature touched
- Duration
- 1 round/level
- Saving Throw
- Fortitude negates (harmless)
- Spell Resistance
- No
- Components
- V S M
You give a creature the ability to use one of its natural attacks to firmly attach itself to an opponent. Choose one of the creature's natural attacks (usually a claw or bite attack). The creature gains the grab ability with that natural attack, including the +4 bonus on combat maneuver checks to start or maintain a grapple. A creature with multiple natural attacks can strike at its grappled opponent with its other natural attacks, but cannot attack any other creature.