Pathfinder 1e
Spell
Transmutation
Magic Fang
One natural weapon of subject creature gets +1 on attack and damage rolls.
- School
- Transmutation
- Casting Time
- 1 standard action
- Range
- Touch
- Target
- Living creature touched
- Duration
- 1 min./level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- No
- Components
- V S DF
Magic fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on attack and damage rolls. The spell can affect a slam attack, fist, bite, or other natural weapon. The spell does not change an unarmed strike's damage from nonlethal damage to lethal damage.
Magic fang can be made permanent with a permanency spell.