Library / Magic

Magic Vestment

Armor or shield gains +1 enhancement per four levels.

You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).

An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.

armor or shield touched
Casting
System
PF1E
School
Transmutation
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
armor or shield touched
Area
Duration
1 hour/level
Saving Throw
Will negates (harmless, object)
Spell Resistance
No
Components
V, S, DF
Class Levels
Components
V
S
DF
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.