Pathfinder 1e Spell Necromancy

Malediction

You curse a dying creature to gain hero points.

School
Necromancy
Casting Time
1 standard action
Range
Touch
Target
Living creature touched
Duration
Instantaneous/1 minute per HD of the target; see text
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S F

You utter a dire curse over the body of a dying creature, allowing you to consume its waning life force. Upon casting this spell, you touch a living creature that has –1 or fewer hit points. If the target fails its saving throw, it dies and you gain 1 hero point for every 5 Hit Dice possessed by the target (minimum 1, maximum 3). These hero points last for a number of minutes equal to the target's Hit Dice. Any hero points remaining when this spell ends are lost.

Effects

living creature touched
Attribution

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.