Pathfinder 1e
Spell
Necromancy
Malediction
You curse a dying creature to gain hero points.
- School
- Necromancy
- Casting Time
- 1 standard action
- Range
- Touch
- Target
- Living creature touched
- Duration
- Instantaneous/1 minute per HD of the target; see text
- Saving Throw
- Will negates
- Spell Resistance
- Yes
- Components
- V S F
You utter a dire curse over the body of a dying creature, allowing you to consume its waning life force. Upon casting this spell, you touch a living creature that has –1 or fewer hit points. If the target fails its saving throw, it dies and you gain 1 hero point for every 5 Hit Dice possessed by the target (minimum 1, maximum 3). These hero points last for a number of minutes equal to the target's Hit Dice. Any hero points remaining when this spell ends are lost.