Pathfinder 1e
Spell
Transmutation
Malfunction
Construct behaves oddly for 1 round/level.
- School
- Transmutation
- Casting Time
- 1 standard action
- Range
- Close (25 ft. + 5 ft./2 levels)
- Area
- One construct
- Duration
- 1 round/level (D)
- Saving Throw
- Fortitude negates
- Spell Resistance
- Yes
- Components
- V S
This functions as confusion, except it only affects constructs, and instead of babbling incoherently, the construct takes no actions on its turn (but may still make attacks of opportunity).