Pathfinder 1e
Spell
Necromancy
Mark Of Spite
You must succeed at a ranged touch attack to place your mark on the victim.
- School
- Necromancy
- Casting Time
- 1 standard action
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One living creature
- Duration
- 1 round/level
- Saving Throw
- Fort negates
- Spell Resistance
- Yes
- Components
- V S M
You must succeed at a ranged touch attack to place your mark on the victim. While the mark remains, you may injure yourself as a standard action, dealing a number of points of damage equal to 1d8 plus your Strength modifier. The recipient of the mark automatically takes twice the amount of damage that you deal to yourself, bypassing any damage reduction, immunities, or resistances.