Pathfinder 1e Spell Illusion Phantasm

Microcosm

Trap creatures in a veiled mindscape permanently, causing their bodies to waste away in the real world.

School
Illusion
Casting Time
1 standard action
Range
Close
Target
One or more creatures
Duration
Permanent
Saving Throw
Will partial (see text)
Spell Resistance
Yes
Components
V S
Trap creatures in a veiled mindscape permanently, causing their bodies to waste away in the real world.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.