Pathfinder 1e Spell Illusion Glamer

Mirage Arcana

As hallucinatory terrain, plus structures.

School
Illusion
Casting Time
1 standard action
Range
Long (400 ft. + 40 ft./level)
Area
One 20-ft. cube/level (S)
Duration
Concentration +1 hour/ level (D)
Saving Throw
—
Spell Resistance
No
Components
V S

This spell functions like hallucinatory terrain, except that it enables you to make any area appear to be something other than it is. The illusion includes audible, visual, tactile, and olfactory elements. Unlike hallucinatory terrain, the spell can alter the appearance of structures (or add them where none are present). Still, it can't disguise, conceal, or add creatures (though creatures within the area might hide themselves within the illusion just as they can hide themselves within a real location).

Effects

one 20-ft. cube/level (S)
Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

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