Pathfinder 1e Spell Abjuration

Nondetection

Hides subject from divination, scrying.

School
Abjuration
Casting Time
1 standard action
Range
Touch
Target
Creature or object touched
Duration
1 hour/level
Saving Throw
Will negates (harmless, object)
Spell Resistance
No
Components
V S M · 50 gp

The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level.

If cast on a creature, nondetection wards the creature's gear as well as the creature itself.

Effects

creature or object touched
Source

Core Rulebook

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

View references and cross-links for Nondetection

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