Pathfinder 1e Spell Necromancy

Parasitic Soul

Transfers a trapped soul into a host body, functioning as magic jar without requiring your own soul.

School
Necromancy
Casting Time
1 standard action
Range
Medium (100 ft. + 10 ft./level)
Target
One living creature
Duration
Permanent (D)
Saving Throw
Will negates
Spell Resistance
Yes
Components
V S F

This spell functions like magic jar except as noted above, and instead of your own soul, you can transfer a trapped soul (such as one trapped in a soul gem or trapped with soul bind or trap the soul) from the receptacle into an unwilling target's body. If the target creature fails its saving throw, it dies and the trapped soul in the receptacle permanently inhabits the body as if using magic jar. The trapped soul does not get a saving throw to resist this transfer. To dismiss the spell, you must be within range of the possessed body.

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