Pathfinder 1e
Spell
Conjuration
Healing
Path Of Glory
You cause four 5-foot squares (one of which must be your space) to glow with dim illumination.
- School
- Conjuration
- Casting Time
- 1 standard action
- Range
- Touch [see text]
- Target
- (CASTERLEVEL*4) 5-ft. squares [see text]
- Duration
- (CASTERLEVEL) rounds
- Saving Throw
- None
- Spell Resistance
- No
- Components
- V S
You cause four 5-foot squares (one of which must be your space) to glow with dim illumination. Starting on your next turn, as a swift action you can extend the glowing area by an additional four 5-foot squares; each new square must be adjacent to a square that was previously glowing. Allies that end their turns on a glowing square (including one who falls unconscious in the square) are healed of 1 point of damage.