Pathfinder 1e Spell Conjuration Summoning

Pernicious Pranksters

You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.

School
Conjuration
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels) Effect fey pranksters
Target
—
Duration
1 round/level (D)
Saving Throw
None
Spell Resistance
No
Components
V S M

You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes. Each round on your turn (including the round you cast this spell), these incorporeal pranksters perform a single dirty trick, disarm, steal, or trip combat maneuver against one of your foes within the spell's range. The whimsical forces have a bonus on combat maneuver checks equal to your caster level + your primary spellcasting ability score modifier (Intelligence for wizards, Charisma for sorcerers, etc.). Unless the target of the combat maneuver can see invisible creatures or forces, the spell gains an additional +4 bonus on combat maneuver checks.

The whimsical forces choose a random foe to target with their pranks on and randomly determine which combat maneuver to use. You can attempt to convince them to take a particular course of action with a DC 20 Bluff, Diplomacy, or Intimidate check as a standard action. If successful, you determine their target and the type of combat maneuver they use for that round.

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