Planned Assault
This spell increases the effectiveness of a planned action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Range
- Close (25 ft. + 5 ft./2 levels)
- Area
- One creature/level, no two of which can be more than 30 ft. apart
- Duration
- 1 minute/level or until discharged
- Saving Throw
- None
- Spell Resistance
- No
- Components
- V S DF
This spell increases the effectiveness of a planned action. If the targets spend at least 1 minute studying a situation, they receive bonuses to their first actions in response to the situation. All targets must declare in advance what their intended actions are. If they perform those actions, they receive a +2 sacred bonus to AC, saving throws, and checks for the first round. This bonus increases to +4 at 10th level and +6 at 15th level.
For example, the PCs discover a camp of orcs; the PC cleric casts planned assault, the group spends 1 minute analysing the layout of the camp, and then declares its actions. As long as the PCs stick to the plan, they gain a +2 sacred bonus to AC, saving throws, and all actions for the first round.