Pathfinder 1e
Spell
Abjuration
Radiation Ward
A creature warded by this spell gains a +4 bonus on saving throws against radiation-based effects.
- School
- Abjuration
- Casting Time
- 1 standard action
- Range
- Touch
- Target
- Creature touched
- Duration
- 1 hour/level (D)
- Saving Throw
- Fort negates (harmless)
- Spell Resistance
- Yes
- Components
- V S
A creature warded by this spell gains a +4 bonus on saving throws against radiation-based effects. In addition, the warded creature is immediately aware when it enters an area of radiation, as well as the radiation level (low, medium, high, or severe) suffusing the area.