Pathfinder 1e Spell Enchantment

Rage

Gives +2 to Str and Con, +1 on Will saves, -2 to AC.

School
Enchantment
Casting Time
1 standard action
Range
Medium (100 ft. + 10 ft./level)
Target
Duration
Concentration + 1 round/level (D)
Saving Throw
None
Spell Resistance
Yes
Components
V S

Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a –2 penalty to AC. The effect is otherwise identical with a barbarian's rage except that the subjects aren't fatigued at the end of the rage.

Effects

one willing living creature per three levels, no two of which may be more than 30 ft. apart
Source

Core Rulebook

Attribution

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