Pathfinder 1e Spell Necromancy

Ray Of Enfeeblement

Ray causes 1d6 Str penalty + 1 per 2 levels.

School
Necromancy
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
Duration
1 round/level
Saving Throw
Fortitude half
Spell Resistance
Yes
Components
V S

A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5). The subject's Strength score cannot drop below 1. A successful Fortitude save reduces this penalty by half. This penalty does not stack with itself. Apply the highest penalty instead.

Effect

ray

Effects

ray
Source

Core Rulebook

Attribution

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