Pathfinder 1e Spell Conjuration

Reviving Finale

Allies cured 2d6 damage.

School
Conjuration
Casting Time
1 swift action
Range
20 ft.
Area
A 20-ft.-radius burst centered on you
Duration
Instantaneous
Saving Throw
Will half (harmless)
Spell Resistance
No
Components
V S

You must have a bardic performance in effect to cast this spell. With a flourish, you immediately end your bardic performance, and allies within the area of the spell regain 2d6 hit points. This spell has no effect on undead creatures.

Effects

a 20-ft.-radius burst centered on you
Attribution

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.