Pathfinder 1e Spell Transmutation

Scamper

Your animal companion moves with astonishing agility and speed until the end of its turn.

School
Transmutation
Casting Time
1 swift action
Range
Close
Target
Your animal companion
Duration
1 round; see text
Saving Throw
None
Spell Resistance
No
Components
V S
Your animal companion moves with astonishing agility and speed until the end of its turn. It can move at full speed while using Acrobatics, and it gains a +(min(20,CASTERLEVEL*2)) competence bonus on Acrobatics checks to avoid attacks of opportunity or move through a square occupied by an enemy.
View references and cross-links for Scamper

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