Pathfinder 1e Spell Enchantment Compulsion

Seek Shelter

You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and to remain in such secure locations for the duration of the spell.

School
Enchantment
Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Target
All non-hostile creatures with 4 or fewer HD in a 30-ft. spread
Duration
1 hour/level (D)
Saving Throw
Will negates (harmless)
Spell Resistance
Yes
Components
V S

You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and to remain in such secure locations for the duration of the spell. Targets with 5 or more Hit Dice are unaffected. When you cast the spell, you can designate a fortified location--either general (such as "indoors") or specific (such as "the local garrison")--for the targets to attempt to reach. If you do not specify a location for the targets to retreat to, they attempt to find safety to the best of their ability. Affected creatures defend themselves normally but attack only if provoked.

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